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Biography: Sasuke is one of the last surviving members of the Uchiha clan, one of the strongest and most important clans in Konohagakure. After his brother slaughtered every other member of their clan, Sasuke swore that he'd hunt him down and get revenge for their slain family. Upon becoming a ninja in training, Sasuke was assigned to Team 7, alongside fellow student Naruto Uzumaki. Sasuke originally found Naruto annoying, but as Naruto grew as a person and a ninja, the two became rivals and close friends. Unfortunately, Sasuke was unsatisfied with his progress in reaching his goal, so he defected from Konohagakure in an attempt to gain the strength he needed to kill his brother and avenge his clan.
Play Style: Using his high speed and his sword's long reach, Sasuke works best as a mid to long-ranged fighter. His ground speed helps him get in and out of danger quickly, and his various Chidori variants allow him to paralyze opponents, leaving them wide open to a strong attack or Super Move. While Sasuke himself isn't very durable, his sword's reach and his projectiles are useful for keeping his opponent away from him. This, along with his mobility, makes Sasuke a very good for hit-and-run play styles.
Entrance: Sasuke is seen standing with his back to the camera and his sword drawn, showing off the Uchiha clan symbol on his back, before he sheathes his sword as he turns to face the opponent and activates his Sharingan and Rinnegan.
Exit: Sasuke turns his back to the camera as he sheathes his sword. However, he then turns to face the camera, covering half of his face with his hand and glaring with his Eternal Mangekyo Sharingan.
Standard (Light): Draws his sword and slashes to the left
Standard (Medium): Slashes to the right
Standard (Heavy): Imbues his sword with lightning and slashes downward
Launcher: Slashes upward
Aerial (Light): Kicks
Aerial (Medium): Spins while slashing with his katana
Aerial (Heavy): Shapes Amaterasu's flames into a sword and swings it downward
Crouching (Light): Does a sweep kick
Crouching (Medium): Kicks upward
Crouching (Heavy): Stabs the ground to release a discharge of electricity around himself
Grab: Susanoo: Crush
Sasuke forms the skeletal arm of his Susanoo and uses it to grab the opponent before crushing them in its grip and throwing them back.
Special Moves:
Chidori: Sasuke charges his hand with electricity and rushes forward to pierce the opponent with it, dealing damage and leaving his foe stunned.
-Chidori Sharp Spear: A move Sasuke can cancel his Chidori into during the initial charge time. Sasuke extends a spear of lightning from his hand to pierce through the opponent at long-range. Sasuke can follow up this move by extending several smaller spears from the main one, giving him a second chance to hit the foe if he misses.
Fire Style: Fireball Jutsu: Sasuke puts his hands around his mouth and expels a large sphere of fire at the opponent.
-Fire Style: Phoenix Flower Jutsu: By repeatedly pressing the attack button, Sasuke will instead launch a barrage of smaller fireballs in a spread formation.
Amaterasu: Sasuke holds out his hand as his Eternal Mangekyo Sharingan flashes, sending a wave of black fire crawling along the ground towards the opponent. If it makes contact with the opponent, the fire erupts into a pillar of flames, dealing multiple hits of damage and briefly stunning them.
-Inferno Style: Flame Control: By inputting the command for this move while Amaterasu is already onscreen, Sasuke will cause the flames to stop in place and erupt into a mass of blazing spikes, dealing even more damage to any opponents who get too close and skewering them to hold them in place for a few moments.
Heavenly Hand Power: Sasuke's Rinnegan flashes and he instantly swaps places with the opponent. After using this move, it will go on a short cool-down before it can be used again.
Super Move: Takemikazuchi-no-Kami
Sasuke activates his complete Susanoo, surrounding himself with a large winged warrior clad in armor and made of purple chakra. Sasuke then forms a Chidori in his Susanoo’s hand and imbues it with Amaterasu’s black flames, before flying across the screen to pierce through the opponent with the blazing Chidori for massive damage.
Ultimate Move: Indra’s Arrow
Sasuke activates his Eternal Mangekyo Sharingan, before summoning several spikes made from Amaterasu's black flames in front of him. If they hit the opponent, the opponent gets impaled by the burning spikes, trapping them in place. Sasuke then summons his complete Susanoo and soars into the air as his Rinnegan flashes, forming nine planetoids that float up behind him. The planetoids send streams of chakra into Sasuke’s Susanoo, causing its armor to recede and reveal and humanoid figure made of energy underneath. Sasuke then forms a longbow out of electricity as his Susanoo draws it back, generating an arrow of lightning and launching it down at the trapped opponent. The arrow then explodes in a gigantic burst of electricity on impact, obliterating the foe as the sound of thunder rumbles in the distance.
Alternate Costumes
Shippuden Appearance
Hebi Attire
Akatsuki Cloak
Boruto Appearance
Universe: Naruto
Title: The Uchiha Avenger
Play Style: Using his high speed and his sword's long reach, Sasuke works best as a mid to long-ranged fighter. His ground speed helps him get in and out of danger quickly, and his various Chidori variants allow him to paralyze opponents, leaving them wide open to a strong attack or Super Move. While Sasuke himself isn't very durable, his sword's reach and his projectiles are useful for keeping his opponent away from him. This, along with his mobility, makes Sasuke a very good for hit-and-run play styles.
Entrance: Sasuke is seen standing with his back to the camera and his sword drawn, showing off the Uchiha clan symbol on his back, before he sheathes his sword as he turns to face the opponent and activates his Sharingan and Rinnegan.
Exit: Sasuke turns his back to the camera as he sheathes his sword. However, he then turns to face the camera, covering half of his face with his hand and glaring with his Eternal Mangekyo Sharingan.
Standard (Light): Draws his sword and slashes to the left
Standard (Medium): Slashes to the right
Standard (Heavy): Imbues his sword with lightning and slashes downward
Launcher: Slashes upward
Aerial (Light): Kicks
Aerial (Medium): Spins while slashing with his katana
Aerial (Heavy): Shapes Amaterasu's flames into a sword and swings it downward
Crouching (Light): Does a sweep kick
Crouching (Medium): Kicks upward
Crouching (Heavy): Stabs the ground to release a discharge of electricity around himself
Grab: Susanoo: Crush
Sasuke forms the skeletal arm of his Susanoo and uses it to grab the opponent before crushing them in its grip and throwing them back.
Special Moves:
Chidori: Sasuke charges his hand with electricity and rushes forward to pierce the opponent with it, dealing damage and leaving his foe stunned.
-Chidori Sharp Spear: A move Sasuke can cancel his Chidori into during the initial charge time. Sasuke extends a spear of lightning from his hand to pierce through the opponent at long-range. Sasuke can follow up this move by extending several smaller spears from the main one, giving him a second chance to hit the foe if he misses.
Fire Style: Fireball Jutsu: Sasuke puts his hands around his mouth and expels a large sphere of fire at the opponent.
-Fire Style: Phoenix Flower Jutsu: By repeatedly pressing the attack button, Sasuke will instead launch a barrage of smaller fireballs in a spread formation.
Amaterasu: Sasuke holds out his hand as his Eternal Mangekyo Sharingan flashes, sending a wave of black fire crawling along the ground towards the opponent. If it makes contact with the opponent, the fire erupts into a pillar of flames, dealing multiple hits of damage and briefly stunning them.
-Inferno Style: Flame Control: By inputting the command for this move while Amaterasu is already onscreen, Sasuke will cause the flames to stop in place and erupt into a mass of blazing spikes, dealing even more damage to any opponents who get too close and skewering them to hold them in place for a few moments.
Heavenly Hand Power: Sasuke's Rinnegan flashes and he instantly swaps places with the opponent. After using this move, it will go on a short cool-down before it can be used again.
Super Move: Takemikazuchi-no-Kami
Sasuke activates his complete Susanoo, surrounding himself with a large winged warrior clad in armor and made of purple chakra. Sasuke then forms a Chidori in his Susanoo’s hand and imbues it with Amaterasu’s black flames, before flying across the screen to pierce through the opponent with the blazing Chidori for massive damage.
Ultimate Move: Indra’s Arrow
Sasuke activates his Eternal Mangekyo Sharingan, before summoning several spikes made from Amaterasu's black flames in front of him. If they hit the opponent, the opponent gets impaled by the burning spikes, trapping them in place. Sasuke then summons his complete Susanoo and soars into the air as his Rinnegan flashes, forming nine planetoids that float up behind him. The planetoids send streams of chakra into Sasuke’s Susanoo, causing its armor to recede and reveal and humanoid figure made of energy underneath. Sasuke then forms a longbow out of electricity as his Susanoo draws it back, generating an arrow of lightning and launching it down at the trapped opponent. The arrow then explodes in a gigantic burst of electricity on impact, obliterating the foe as the sound of thunder rumbles in the distance.
Alternate Costumes
Shippuden Appearance
Hebi Attire
Akatsuki Cloak
Boruto Appearance
Universe: Naruto
Title: The Uchiha Avenger
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Death Battle Moveset: She-Ra
Entrance: Adora runs onscreen and draws the Sword of Protection off her back before pointing it skyward. The sword then emits a flash of light and transforms her into She-Ra, who takes a fighting stance.
Exit: She-Ra spins her sword around before pointing it towards the distance with a clenched fist and a determined smile.
Standard (Light): Punches
Standard (Medium): Swings her sword
Standard (Heavy): Swings her sword downward
Launcher: Slashes upward
Aerial (Light): Thrusts her sword forward
Aerial (Medium): Backhands
Aerial (Heavy): Swings her sword downward
Crouching (Light): Kicks
Crouching (Medium): Slashes at the opponent's feet
Crouc
Death Battle Moveset: Nappa
Entrance: Nappa clenches his fists and pebbles start levitating off the ground around him as he charges up his ki, before taking a fighting stance with a sadistic smirk.
Exit: Nappa folds his arms and grins at his fallen foe, alongside a small group of Saibamen.
Standard (Light): Backhands
Standard (Medium): Stomps his foot down
Standard (Heavy): Does a downward left hook
Launcher: Claps his hands together above his head
Aerial (Light): Punches
Aerial (Medium): Kicks
Aerial (Heavy): Does a forward flip and kicks downward
Crouching (Light): Backhands
Crouching (Medium): Does a sweeping kick
Crouching (Heavy): Punches
Grab: Megaton Throw
Nap
Death Battle Moveset: Qrow Branwen
Entrance: Qrow drunkenly stumbles onto the battlefield before straightening himself out, brushing the hair out of his face, and drawing his greatsword with a smirk.
Exit: Qrow sheathes his sword on his back and turns away from the camera before jumping out of sight. Qrow then flies back onto the screen in his crow form before flying into the distance.
Standard (Light): Punches
Standard (Medium): Swings his sword
Standard (Heavy): Slashes downward
Launcher: Slashes upward
Aerial (Light): Jabs with the flat of his blade
Aerial (Medium): Thrusts his sword forward
Aerial (Heavy): Spins forward and does a downward slash
Crouching (Light): Pokes
Death Battle Moveset: Baby
Entrance: A close-up of Vegeta's closed eye is shown before he opens it, revealing himself to be possessed by Baby, before a swirling vortex of black and red energy engulfs him as Baby transforms into his strongest form. Baby then dispels the vortex with a shout before raising a clenched fist and glaring down at the opponent with an evil smirk.
Exit: Baby clenches his fist and smirks before folding his arms as the image of Planet Tuffle and his Great Ape form both appear behind him.
Standard (Light): Punches downward
Standard (Medium): Does a haymaker punch
Standard (Heavy): Spins and jabs with his elbow
Launcher: Uppercuts
Aerial (Light):
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